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davidk
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PostPosted: Wed Mar 30, 2005 7:30 pm    Post subject: Reply with quote

http://www.20q.net/index.html

A fun game, and it shows that computer intelligence is improving!!

My challenge: create a service that works similiar to this.

Hints:
- Use a preset set of questions
- Work it out with maths.
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fusioncroc
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PostPosted: Wed Mar 30, 2005 8:09 pm    Post subject: Reply with quote

Looks good it took 26 questions for it to guess my word was " poo" Smile
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eric256
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PostPosted: Wed Mar 30, 2005 9:19 pm    Post subject: Reply with quote

QUOTE(davidk @ Mar 30 2005, 11:30 AM)
http://www.20q.net/index.html

A fun game, and it shows that computer intelligence is improving!!

My challenge: create a service that works similiar to this.

Hints:
- Use a preset set of questions
- Work it out with maths.
[right][snapback]47367[/snapback][/right]

Actualy it has nothing to do with intelligence. Okay maybe that depends on your definition of intellegence. Either way 20 question games are just programs that have a large database of questions and answers. They know that if you say it is taller than a man, normaly made of wood, has a door nob, then it is probably a door. It is cool, and can be made into cool games. I would not however say it relates in any way to computer intelligence.

/me eagerly awaits your services anyway! ;

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Eric256
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Mojave
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PostPosted: Wed Mar 30, 2005 9:34 pm    Post subject: Reply with quote

I can't remember if it was this game or another, but at least one of them learns from playing. It gives better responses over time. And, from my viewpoint, learning is definitely a form of intelligence. I say this with a little bit of bias, considering my "AWordExperiment" game which learns word associations ONLY from playing the game (with 0 external data) and is constantly improving its "knowledge".

Even if you don't count learning as a show of intelligence, creating a program that can learn is a step in the right direction.


Quote:
Use a preset set of questions


If you really want to create a program that learns, have it start with an empty database (or at the maximum, one question). That is a much bigger, but more rewarding, challenge.
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eric256
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PostPosted: Wed Mar 30, 2005 9:42 pm    Post subject: Reply with quote

QUOTE(Mojave @ Mar 30 2005, 01:34 PM)
I can't remember if it was this game or another, but at least one of them learns from playing. It gives better responses over time. And, from my viewpoint, learning is definitely a form of intelligence. I say this with a little bit of bias, considering my "AWordExperiment" game which learns word associations ONLY from playing the game (with 0 external data) and is constantly improving its "knowledge".

Even if you don't count learning as a show of intelligence, creating a program that can learn is a step in the right direction.


Quote:
Use a preset set of questions


If you really want to create a program that learns, have it start with an empty database (or at the maximum, one question). That is a much bigger, but more rewarding, challenge.
[right][snapback]47372[/snapback][/right]

After playing I think I might revise my initial response. It is interesting, and it does learn. It also allows for partial responses. Maybe, somtimes, irrelevant. It is pretty cool. I admit I judged to early on this one!

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Eric256
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dan0211
Not Yet a God
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PostPosted: Wed Mar 30, 2005 9:49 pm    Post subject: Reply with quote

Yeh, the first time I went on a 20Q site I was amazed and stayed on it for hours - it's really good stuff.

But then again, I'm easily amazed :rolleyes:
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svennson
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PostPosted: Sat Jun 17, 2006 2:27 pm    Post subject: Reply with quote

really simple , normal human only have 20.000 active words in use the thing has a great chance of finding it. btw alice (bot on my msn) already has it , i wonder how the maker got the code...

think its whit a get in perl ?
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